Battleship Down

The trailers for Battleship give everything away, if anything can be said to be secret about a movie based on Hasbro’s popular board game. There are naval vessels. There are aliens. They fight. Without any related IP baggage of any kind, Battleship had the freedom to make a great naval warfare movie; I’m even willing to give them the aliens just because the sci-fi geek in me screams at the thought of World War II class 16 inch guns firing 2000 pound shells at E.T. I’ve seen Midway, Victory at Sea, and In Harm’s Way. I knew what to expect from a movie about naval warfare. I expected carnage. I expected explosions. I expected fleets of ships in classic naval maneuvers that pushed through deep water and came home bloody but unbroken. I hoped for David Weber’s Honor Harrington on the ocean. As it is, this film barely made it out of the harbor, let alone onto the roll of honored dead.

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The Odds Favor a Sequel

Suzanne Collins’ “The Hunger Games” debuted in US theaters this week, to much hype and the attendance of many teenagers. For both of you who may be unfamiliar with this violent work of chick-lit, in a dystopian future, The Capitol forces each of the 12 Districts in the nation to send a pair of teenagers to fight to the death in the annual Hunger Games. Think “A Clockwork Orange” meets “The Running Man” and you get the basic look and feel of the movie. The book series was aggressively advertised as a sci-fi action novel – which it most definitely is not. The movie suffers from the same poor marketing, as it is being portrayed as an action film when it is in fact a drama of the much more ordinary sort. Which isn’t to say it’s not a decent enough movie.

A little while back I reviewed the book trilogy, both on my podcast and in a guest post over at the Two-Fisted Blogger. I’m afraid neither review was very favorable. Looking at it from the perspective of time, I see that both reviews were colored by a desire for the novels to be something that they expressly were not. I wanted an action novel, and I got chick-lit teen drama. Perversely, I was aching to see The Hunger Games made into a movie. Unfortunately I wanted an action movie, and I got a chick-flick teen drama. I suppose it serves me right.

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With a Vengeance

Ghost Rider: Spirit of Vengeance roared into theaters this weekend, and I squeezed some time out to catch an early matinee. I’ve been a Ghost Rider fanboy since 1982, when Roger Stern shared the writing credits with J.M. DeMatteis. I read my older brother’s abandoned comic books under the covers with a flashlight, thrilling to the explosive action of a guy who rode a flaming motorcycle, and horrified at the tortures Johnny Blaze underwent in his quest for redemption. Those stories were equal parts morality play and schlock horror, and I loved every minute of it. Many years later, Chuck Dixon and Mark Texeira brought more adult sensibilities to the story, along with a new origin, purpose, and powers for the Ghost Rider. At the same time, Marvel reprinted the final issues of the 1973 run – the very issues that had hooked me on the character – and I came to appreciate the storytelling on an entirely different level. Although the Ghost Rider has appeared in a few cartoons, he’s never had a major motion picture, and I anticipated eagerly the release of the 2007 picture. Five years later, I’m still excited to see another theater release, and I’m hoping for a betterĀ  treatment of the character.

The movie reboots the franchise with a clean break from the previous release; even though Nicholas Cage reprises his role as Johnny Blaze, it’s a much different Blaze than the 2007 picture. Where the first picture was almost entirely an origin story, the new one follows Blaze on his travels across Europe, running from the demon inside himself. In the process, he stumbles across an unexpected opportunity to free himself of the curse of the Ghost Rider, and help prevent a young boy from falling into the clutches of the devil. The result is a movie that delivers only a sliver of the action possible in its concept, none of the pathos of Blaze’s damned soul, and an inexpressibly mediocre take on a superhero movie.

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Shining Spirit Blade of Victory

It’s hard to talk about Spirit Blade without sounding like either a raving fanboy or a nitpicky hater. I purchased the first edition of this story to listen to it in the car on family vacation. I was immediately hooked. The audio design was wholly immersive, the music was resonant and complex, the lyrics were clearly extremely personal. I wound up buying copies for all of my friends and family (Christmas was conveniently near). Not satisfied with his original product, Paeter Frandsen (the creator at Spirit Blade Productions) remastered and released the Special Edition two years later, putting to good use the experience he gained in producing the sequel – Spirit Blade: Dark Ritual – and Pilgrim’s Progress: Similitude of a Dream.

The Special Edition makes everything that was good about the original into something truly remarkable, without actually fixing any of the flaws in the production. Even so, this is both the creator’s and this listener’s preferred production of this story.

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Sucker Punch Gut Shot

If you’ve found this review, chances are you’ve already read half a dozen others either deploring Zack Snyder’s film for its concept or praising it for its appearance.

All those reviewers are wrong.

“Sucker Punch” is a subtle, complex, and carefully executed exercise in storytelling and filmmaking. Snyder tells us the story of Baby-Doll, a young woman we meet immediately following the death of her mother, and stay with her during her tragic attempt to save both herself and her sister from their abusive step-father. In retaliation, the step-father commits her to an asylum where she is scheduled to be lobotomized. Baby-Doll retreats from reality into increasingly complex fantasies in her attempts to escape from the asylum and regain her freedom.

If “Sucker Punch” sounds depressing on the outset, it is. This movie deals with horrific themes of abuse and social disassociation, but does so through coy manipulation of the main character’s perception of reality. The imagery ranges from historical 1920′s to romanticized burlesque to fantasy-steampunk-scifi in a visual treat fluidly appealing to modern video gamers and fanboys. The heart of the film remains with its treatment of theme, and “Sucker Punch” is a film that deserves to be studied and appreciated for its attention to the finer points of filmmaking and storytelling.

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