Category: Video

Only War

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“In the grim darkness of the far future, there is only war.”

Warhammer 40K brought the mythology of the wildly successful Warhammer Fantasy world into space, extending the mythos to embrace sci-fi tropes and aliens. The property started as a tabletop miniatures game, and has gone through many iterations through the years. When Fantasy Flight successfully licensed Warhammer 40K for a role playing game line in 2008, they sold out of their first print run in a matter of months. Along the way, the property has forayed into computer games, music, and fiction. Several attempts to animate a film have finally resulted in the video release of “Ultramarines”, the first official feature-length video project from Games Workshop.

The story follows Brother Proteus, newly armored soldier in the Ultramarines, one of the elite Space Marine warriors in service to the Emporer of Mankind. Answering a distress beacon from a brother Space Marine detachment, a squad of Ultramarines finds themselves in battle with the legions of Chaos. They march for Macragge, and they shall know no fear. Cue bolters and chainswords.

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Superman vs The Elite

In 2001’s Action Comics #775 , writer Joe Kelly asked the question, “What’s so funny about Truth, Justice, and the American Way?” Kelly was responding in part to a trend in comic books that embraced heroes that took extreme actions towards their villains, often killing or permanently maiming their foes. The violent trend is one part reaction to the “revolving prison door” trope that allows series fiction to reuse villain characters, and one part the emergence into the field of a generation of creators that came of age in the 80s and 90s. Publishers Dark Horse and Image Comics built their entire businesses around providing consumers with content graphically depicting violence and brutality, and populated by heroes and villains that embraced the narcissistic nihilism of a generation raised with a dominantly post-modern viewpoint that insisted on deconstructing any kind of ethical or moral standard.

In this publishing environment, the question of whether a character like Superman could remain relevant, draw in consumer dollars, or even continue to exist in a cultural context was a very real one. Kelly’s response is an emphatic “Yes” that makes the argument, not only can Superman exist in this cultural context, but he must exist in this cultural context if we are ever to move past it toward a future founded on principles other than selfishness. Kelly expressed his point of view in the characters of Manchester Black and the Elite, who embodied the generational values of hedonism, narcissism, nihilism, and entitlement. In combat with Superman, the values that drive the Elite are taken to their logical conclusion, and the effect on society graphically portrayed. Without defending the basis of valuing Truth and Justice, Kelly nonetheless makes an effective argument against post-modern narcissism. The movie is a spiritually faithful adaptation of the comic, not surprising since Kelly wrote the screenplay.

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Battleship Down

The trailers for Battleship give everything away, if anything can be said to be secret about a movie based on Hasbro’s popular board game. There are naval vessels. There are aliens. They fight. Without any related IP baggage of any kind, Battleship had the freedom to make a great naval warfare movie; I’m even willing to give them the aliens just because the sci-fi geek in me screams at the thought of World War II class 16 inch guns firing 2000 pound shells at E.T. I’ve seen Midway, Victory at Sea, and In Harm’s Way. I knew what to expect from a movie about naval warfare. I expected carnage. I expected explosions. I expected fleets of ships in classic naval maneuvers that pushed through deep water and came home bloody but unbroken. I hoped for David Weber’s Honor Harrington on the ocean. As it is, this film barely made it out of the harbor, let alone onto the roll of honored dead.

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The Odds Favor a Sequel

Suzanne Collins’ “The Hunger Games” debuted in US theaters this week, to much hype and the attendance of many teenagers. For both of you who may be unfamiliar with this violent work of chick-lit, in a dystopian future, The Capitol forces each of the 12 Districts in the nation to send a pair of teenagers to fight to the death in the annual Hunger Games. Think “A Clockwork Orange” meets “The Running Man” and you get the basic look and feel of the movie. The book series was aggressively advertised as a sci-fi action novel – which it most definitely is not. The movie suffers from the same poor marketing, as it is being portrayed as an action film when it is in fact a drama of the much more ordinary sort. Which isn’t to say it’s not a decent enough movie.

A little while back I reviewed the book trilogy, both on my podcast and in a guest post over at the Two-Fisted Blogger. I’m afraid neither review was very favorable. Looking at it from the perspective of time, I see that both reviews were colored by a desire for the novels to be something that they expressly were not. I wanted an action novel, and I got chick-lit teen drama. Perversely, I was aching to see The Hunger Games made into a movie. Unfortunately I wanted an action movie, and I got a chick-flick teen drama. I suppose it serves me right.

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With a Vengeance

Ghost Rider: Spirit of Vengeance roared into theaters this weekend, and I squeezed some time out to catch an early matinee. I’ve been a Ghost Rider fanboy since 1982, when Roger Stern shared the writing credits with J.M. DeMatteis. I read my older brother’s abandoned comic books under the covers with a flashlight, thrilling to the explosive action of a guy who rode a flaming motorcycle, and horrified at the tortures Johnny Blaze underwent in his quest for redemption. Those stories were equal parts morality play and schlock horror, and I loved every minute of it. Many years later, Chuck Dixon and Mark Texeira brought more adult sensibilities to the story, along with a new origin, purpose, and powers for the Ghost Rider. At the same time, Marvel reprinted the final issues of the 1973 run – the very issues that had hooked me on the character – and I came to appreciate the storytelling on an entirely different level. Although the Ghost Rider has appeared in a few cartoons, he’s never had a major motion picture, and I anticipated eagerly the release of the 2007 picture. Five years later, I’m still excited to see another theater release, and I’m hoping for a better  treatment of the character.

The movie reboots the franchise with a clean break from the previous release; even though Nicholas Cage reprises his role as Johnny Blaze, it’s a much different Blaze than the 2007 picture. Where the first picture was almost entirely an origin story, the new one follows Blaze on his travels across Europe, running from the demon inside himself. In the process, he stumbles across an unexpected opportunity to free himself of the curse of the Ghost Rider, and help prevent a young boy from falling into the clutches of the devil. The result is a movie that delivers only a sliver of the action possible in its concept, none of the pathos of Blaze’s damned soul, and an inexpressibly mediocre take on a superhero movie.

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