Robert A. Heinlein consistently tackled social themes through the framework of his speculative fiction in such a way as to force to reader to confront his own opinions on the subject at hand. Though Heinlein’s work is generally considered to be “hard” sci-fi instead of space opera, the author seldom delved into the fundamentals of the science or problem solving behind the technology of his stories. Instead, Heinlein tended to focus on the evolution of society, the individual’s role within society, and the responsibility of individuals towards their society. His protagonists are nearly always adventurers, philosophers, or engineers of some sort instead of natural or mathematical scientists of the kind favored by Asimov.
The Fate System measures health, willpower, composure, structural integrity and even the progress of a scene using the Stress Track mechanic. This measurement tool flexes to adjust to the current situation; it is not meant to emulate the absolute durability of an object, but the relative importance of the subject to the dramatic potential of the scene. The Stress Track interacts with every skill usage in exactly the same way, but the dramatic intention of the skill dictates the way in which results are applied. In Fate Core, the four actions used to affect the Stress Track are Overcome, Create Advantage, Attack, and Defend. Continue reading Stress Track Over 9000!
Most RPGs are predicated on the 50% success rule. Heroes will succeed half the time they attempt a task. Fate Core takes a quantitatively different approach by predicating on the 100% success rule. Heroes are equal to any task which they attempt to undertake. The static skills test throws the differences between the two approaches into stark contrast and highlights the effectiveness of each.
When Jesus called his apostles to a life of discipleship, he challenged them to leave behind everything they knew. He challenged them to step out of their comfort zone and employ their skills in new ways, for a new purpose. The apostles were leaving behind the life they knew and taking a leap of faith into a future relying not on their own skills but on God’s provision. Fishing can be a tedious chore requiring hours of patience for which no reward is ever seen. The apostles had no reason to think fishing for men would be any different. Continue reading Fishers of Men
Every so often, I come across a book series that really intrigues me with elements of the setting. Because I really enjoyed his “Keys to the Kingdom” series, I put some faith in Garth Nix and picked up “The Seventh Tower” series.
I understand that some people think Superman is creepy and he makes them a little uncomfortable – he does wear his underwear on the outside of his pants after all. But I want to address this idea of Superman as the Nietzchean ubermensch, when in fact, the character hasn’t ever really represented that ideal.
Writers love their work, or they wouldn’t be writers. The problem is that writers also tend to love their characters and plot devices, even when those things don’t stand up to close (sometimes even casual) scrutiny. Reviewing a manuscript provides with the invaluable opportunity to put every aspect of your work to the sniff test, using common sense to check the believability of a plot device or a character’s behavior.
Nanowrimo is over. You’ve won, or maybe you’ve almost won. There are no losers here. Everyone gets a trophy. Or you know, the idea of a trophy. You have a novel, that’s trophy enough.