Reaction Chamber

Double Disney

maleficent-2014I’m joined in the reaction chamber by Petra and we take on a double dose of Disney films. Maleficent is the box office darling right now, but our reaction to the film is less than enthusiastic. By the same token we finally get around to watching The Lone Ranger with Johnny Depp and Armie Hammer – a film that was nearly universally panned. And we got really excited about it. The short version of the podcast is: skip Maleficent and go see The Lone Ranger.

Don’t forget, this is the final week to get in on the Opposing Forces Kickstarter, so jump in! read more

Fateful Concessions

Curt and I fire up the reaction chamber to talk about some of the documentaries we’ve watched recently. We review “Rewind This”, about the VHS tape collector’s community, “The Game Masters”, profiling the lives of several people who are into pen and paper RPGs, and “The Dungeons & Dragons Experience” a general treatment of the hobby. Following the movie reviews we discuss the mechanic of Concession in the Fate System, a counter-intuitive method of conflict resolution that has still made its way into our games. The Kickstarter for Opposing Forces is still funding, so don’t forget to check out the project and help make an awesome game book! read more

Stress Track Over 9000!

618px-Over_9000The Fate System measures health, willpower, composure, structural integrity and even the progress of a scene using the Stress Track mechanic. This measurement tool flexes to adjust to the current situation; it is not meant to emulate the absolute durability of an object, but the relative importance of the subject to the dramatic potential of the scene. The Stress Track interacts with every skill usage in exactly the same way, but the dramatic intention of the skill dictates the way in which results are applied. In Fate Core, the four actions used to affect the Stress Track are Overcome, Create Advantage, Attack, and Defend. read more

Adventure Journals

silidormap500I’m joined in the reaction chamber by Tom and Cathy Thrush of Urban Realms. Their current Kickstarter project is running concurrently with my own and I think there’s a lot of shared interest. Urban Realms publishes fantasy maps and related material. The Adventure Journal project is a set of journals specifically designed for recording your adventures and filled with thematic design work. They’re very cool; check them out! The Opposing Forces Kickstarter is still running, providing ready made characters and gaming advice for your Fate Core games. read more

Taking Zero

FUDGE_4dF_probabilityMost RPGs are predicated on the 50% success rule. Heroes will succeed half the time they attempt a task. Fate Core takes a quantitatively different approach by predicating on the 100% success rule. Heroes are equal to any task which they attempt to undertake. The static skills test throws the differences between the two approaches into stark contrast and highlights the effectiveness of each.

The 50% rule is seen most clearly in skill tests against a static difficulty. Pathfinder and the d20 games even have an option for players to automatically succeed at tasks within a certain difficulty range. This is known as Taking Ten or Taking Twenty because it assumes an average die roll. This type of mechanic evolved from the roots of the game as a tactical simulation, under the philosophy that success should be based on tactical choices rather than luck. When adapted for dramatic simulation, the die roll represents the effort of the characters in a very real way. read more

The Justice Formula

AUGMENT: HUMAN SERVICESI’m joined in the reaction chamber by author Phil Elmore, action novelist and editor for The League Entertainment Group. Phil is a long time action novelist, and we spend some time discussing his work on The Executioner, the longest running men’s action novel series to date. Phil has a good grasp of the formula that makes a successful action hero, and he shares his insights with us. In addition to his work for Gold Eagle, Phil discusses his cyberpunk work. Currently available is Augment part one: Human Services, and the serial novel working title “4104”. The former can be found on Amazon while the latter is being released only through Phil’s website. Of course, no visit would be complete without a mention of Duke Manfist, the World’s Manliest Action Hero. (It says so on his card…..) Last but not least, my Kickstarter project for Fate Core is currently funding, so get over there and check it out! read more

Monster Scale

godzilla move posterGodzilla 2014 stomps its way into theaters and I’m there at the earliest showing I can possibly sneak out to see. The movie is pretty much everything I wanted from the King of Monsters. It’s moody, atmospheric, tense, overwhelming, and destructive on every level. This is very much the Godzilla film I have wanted all my life.

Curt and I take on the CW’s spring season closing. We have quite a lot to say about our hopes and fears for Arrow, The Flash, and Supernatural. Most of the rest of the lineup isn’t on our radar, but there are a few shows that are shaping up to be well worth the ride. read more

Godzilla Through the Ages

The new Godzilla film is almost upon us! As the King stomps his way into New York and a confrontation with unidentified Muto opponents, Curt and I touch a little bit on the things the Godzilla franchise has been since its inception. We do a review of “Ecstasy of Order”, a documentary about the Tetris Championship Circuit. And finish things off with a discussion of character creation in Fate, and just how hippy-dippy backwards it seems to a couple of old-school gamers. Still, I think the payoff is worth the flower petals and barefoot guitar playing. Plus, the Kickstarter for Opposing Forces is live! Check it out! Tell your friends! read more

Gearing Up

OF Logo - smallSummer is upon us! Curt and I are back in the reaction chamber and gearing up for the summer. We’re looking at a wave of summer blockbusters starting with the awesomeness that is Godzilla. We talk for a little bit about the Dean Devlin/Matthew Broderick entry in the franchise. After beating that dead lizard for a while, we switch to Evil Hat’s Fate Core system. I’m prepping to release a book for the system and pushing out a Kickstarter campaign to help fund it. I’ve got some awesome artists signed on to work on the project. Check them out in the show notes! The artwork here is my own little scribbling for concept; Matt Silber is working on proper cover art and logos! read more

Television Superhero Perspectives

shield tomorrow peopleWe can be more than the things that people label us as. I find this to be a central theme of Marvel’s Agents of Shield compared to the CW’s Tomorrow People. I do find quite a bit of meat for discussion in the contrast between these two shows, so Curt and I hash out just what separates these two shows in both tone and structure. And of course we’re going to sound off about which one and which kind of storytelling we prefer. Arrow gets a brief mention in this treatment of superhero television. We know what we think. How about you? read more