Tag Archives: circular storytelling

Taking Zero

FUDGE_4dF_probabilityMost RPGs are predicated on the 50% success rule. Heroes will succeed half the time they attempt a task. Fate Core takes a quantitatively different approach by predicating on the 100% success rule. Heroes are equal to any task which they attempt to undertake. The static skills test throws the differences between the two approaches into stark contrast and highlights the effectiveness of each.

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Loose Threads

As the main story draws to a close, the writer faces the unenviable task of gathering up the loose ends of the plot and character arcs and tieing them neatly together. As your novel draws to a close, the reader wants to feel a sense of completion, like he’s not missing any parts of the story. The writer needs to identify plot hoots and character points, making sure that each of them is resolved. In a perfect novel, the two will work together to form a single inevitable conclusion.

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