Tag Archives: Science Fiction

Only War

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“In the grim darkness of the far future, there is only war.”

Warhammer 40K brought the mythology of the wildly successful Warhammer Fantasy world into space, extending the mythos to embrace sci-fi tropes and aliens. The property started as a tabletop miniatures game, and has gone through many iterations through the years. When Fantasy Flight successfully licensed Warhammer 40K for a role playing game line in 2008, they sold out of their first print run in a matter of months. Along the way, the property has forayed into computer games, music, and fiction. Several attempts to animate a film have finally resulted in the video release of “Ultramarines”, the first official feature-length video project from Games Workshop.

The story follows Brother Proteus, newly armored soldier in the Ultramarines, one of the elite Space Marine warriors in service to the Emporer of Mankind. Answering a distress beacon from a brother Space Marine detachment, a squad of Ultramarines finds themselves in battle with the legions of Chaos. They march for Macragge, and they shall know no fear. Cue bolters and chainswords.

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The Defenders

Delta-vee presents classic Old Time Radio productions and modern audio dramas, today’s episode: “The Defenders”. The works of Philip K. Dick repeatedly treat themes revolving around our perception of reality and personal identity. Protagonists in Dick’s work were often regular people rather than action heroes and did not need to be human at all; the qualities that defined humanity for Dick included traditional virtues such as honesty, kindness, and the ability to act rationally. Dick’s heroes often engaged in extensive rational analysis of their world, often concluding that the world around them could not be objectively real but a product of their own perception and interaction choices. Dick displayed an overarching fear and hatred of war, both as a political and social instrument, believing it to be an expression of the immaturity of human culture. Jungian psychology played a large part in Dick’s thinking, shaping his stories around themes of the collective unconscious of humanity, the behavior of individuals in groups, and the intrinsic nature of personhood. Film adaptations of Dick’s work include “Minority Report”, “Total Recall”, and Ridley Scott’s “Blade Runner”; Dick’s work has been pervasively influential in the science fiction genre as a whole. “The Defenders” presents a world where a war started by humanity is prosecuted by machines, precursing both Keith Laumer’s “Bolo” stories and James Cameron’s “Terminator” franchise, and treats Dick’s three themes in a very succinct and expressive way. “The Defenders” was first published in the January, 1953 issue of Galaxy Science Fiction. This episode of X Minus One first aired on May 22, 1956. And now, our feature presentation….

Sam, This Is You

Delta-vee presents classic Old Time Radio productions and modern audio dramas, today’s episode: “Sam, This Is You”. Murray Leinster wrote more than 1500 short stories and novels during an extremely prolific writing career under a variety of pseudonyms, the “Leinster” persona being the most famous of them. His writing career began well before World War I when he wrote for a wide variety of genre fiction magazines, including westerns, mysteries, and romance, but it wasn’t until pulp science fiction started to become widely accepted in the 50s and 60s that he published routinely under his real name, William Fitzgerald Jenkins. Leinster accumulated many “sci-fi firsts” to his credit, including genre conventions such as parallel universe stories and the universal translator. Leinster’s most famous story is unquestionably “A Logic Named Joe”, where he predicts not only personal computers associated with everyday tasks, but the existence of a pervasive network of interconnected information systems. The “Sideways Award for Alternate History” was created in 1995 to recognize outstanding parallel universe stories, and takes its name from Leinster’s story “Sideways In Time”. Leinster’s story “Sam, This Is You” dabbles in time travel without dipping into the complex arguments of causality and predetermination that accompany this kind of exercise in the modern and post-modern storytelling era. Instead, Leinster lets events play out in a continually unfolding drama that assumes history will play out more or less the same way regardless of outside meddling; that era’s optimistic outlook stands in sharp contrast to contemporary attitudes of mistrust and fear that now form the prevalent reaction to personal insecurity. “Sam, This Is You” first saw print in the May 1955 issue of Galaxy magazine; this episode of X Minus One first aired on October 31, 1956. And now, our feature presentation ….

The Simon Vector Enigma

Author Phil Elmore joins me in the reaction chamber to discuss the new novel from The League Entertainment, “Simon Vector”. We talk a bit about building the universe of Simon Vector and delve into a sneak peek at the background of this sci-fi space prison action novel. Elmore gives us a glance behind the curtain at what it’s like to develop a transmedia property and what it means to The League. We also discuss other project that Elmore has going on both with The League Entertainment and on his own. A mention is made of the megatrain anthology The Spirit of St. Louis, Elmore’s latest Mack Bolan adventures “Radical Edge” and “Final Judgement”. Since the interview, I’ve read through “Radical Edge”, and this is one of my favorite Phil Elmore adventures to date. Of course, no interview with Phil Elmore would be complete without a mention of the world’s manliest action hero, Duke Manfist. Since this is the season of the doomsday apocalypse, we close with some practical prepping advice from Elmore on personal survival and a pointer at some prepping resources readily available. Continue reading The Simon Vector Enigma

Megatrain Boarding Call

I’m in the reaction chamber with Phil Elmore, action-adventure author and editor of the upcoming anthology Spirit of St. Louis, a collection of flash fiction revolving around a post-apocalyptic future where incredible roaming megatrains have taken the place of cities. The setting visuals are described as “art-deco steampunk”, and each 1000 word flash fiction entry will be illustrated by a tarot card style painting by John “Johnny Atomic” Jackson. Elmore has issued a general call for entries into this particular project and the planned series that it preludes.

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Spirit Blade Audio Book, Part 12

In a future where the government mandates the spiritual beliefs of its citizens, only a few rebellious “Seekers of Truth” remain to free the world from deception.

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Spirit Blade Audio Book, Part 11

In a future where the government mandates the spiritual beliefs of its citizens, only a few rebellious “Seekers of Truth” remain to free the world from deception.

Continue reading Spirit Blade Audio Book, Part 11

Spirit Blade Audio Book, Part 10

In a future where the government mandates the spiritual beliefs of its citizens, only a few rebellious “Seekers of Truth” remain to free the world from deception.

Continue reading Spirit Blade Audio Book, Part 10

Spirit Blade Audio Book,Part 9

In a future where the government mandates the spiritual beliefs of its citizens, only a few rebellious “Seekers of Truth” remain to free the world from deception.

Continue reading Spirit Blade Audio Book,Part 9

Spirit Blade Audio Book, Part 8

In a future where the government mandates the spiritual beliefs of its citizens, only a few rebellious “Seekers of Truth” remain to free the world from deception.

Continue reading Spirit Blade Audio Book, Part 8